On July 20, 2016, I had the honor of participating in a panel for an MAET Bridge webinar on Gamification with some of my favorite scholars: Spencer Greenhalgh, PhD candidate in the Educational Psychology and Educational Technology Program at MSU, and Dr. Carrie Heeter, Professor in the Department of...
Videogames
MSU Serious Games Program: Learning Expectations
Another episode from the Serious Games Certificate program at MSU, in which we talk about current game projects (and I make silly faces):
Valiant Hearts and “Big G” Game Qualities
I’m a big fan of the game Valiant Hearts, which was released by Ubisoft Montpelier last summer. It’s a game about WWI – but not an exclusively combat-oriented one. Based on my experience, Valiant Hearts falls under what Jim Gee calls “Big G” Games. “Big G” games are more than...
MAET Bridge Webinar
I was honored to participate in the MAET Bridge webinar last month with my talented MSU colleagues. Topics for the webinar included digital games, online teachers, and aesthetics in education. Check it out here: Special thanks to Dr. Leigh Graves Wolf, Dr. Michelle Schira Hagerman, Brian Arnold, and Rohit...
What’s in a name? What’s in a game?
I find the “game vs. not-a-game” debate to be problematic and unproductive; yet it’s a discussion that crops up time and time again. It has been argued, for example, that stories cannot be games because they lack interaction; and toys cannot be games because they lack player goals (Fullerton, 2008)....
Serious Games: The Commercial
Here I am, talking about the amazing Serious Games program at MSU with some of my classmates:
Translations between worlds
“We have good game designers who rarely communicate with academics and content people — and then we have academics and content people who try to make their own games….We need to begin to get teams of people — game designers, content people, assessment people, learning people — who can...